RSS GameDev.Net
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简介:maximum game development!
原站:http://www.gamedev.net/
标签:game
指数:
点击立即订阅,“GameDev.Net”的内容有更新,哪吒第一时间提醒您
“GameDev.Net”的内容更新
累计:1968 篇(自 2007-10-12 起)
更新:约1篇/天,最后更新406 天前
GameDev.Net
at 1pm gmt (8am est) on friday 1/7 we will be preventing further updates to www.gamedev.net and the site will be put into a largely read-only state. at that time we will begin the process of migrating the site over to the new software and server. we are still working out some of the details but we'll be doing our best to keep as much of gamedev.net onlin... (314 天前)
GameDev.Net
indie game developer (and our own gdnet forum moderator) andrew russell is working to bring the xna development community an implementation of xna that runs on multiple platforms.... (314 天前)
GameDev.Net
the enhanced performance and natural feel of the wacom cintiq interactive pen display helped to decrease character development time of naughty dog's incredibly popular games, "uncharted" and "uncharted 2."... (314 天前)
GameDev.Net
the linderdaum engine is an open source purely object-oriented 3d gaming engine written in c++ with full support of opengl 3.2 core profile and opengl shading language. this release includes asteroids demo and other samples, showing how to use the engine to build a game from scratch.www.linderdaum.com... (314 天前)
GameDev.Net
the sample code for the opengl es 2.0 programming guide is now available for webgl and android and has also been updated to build for ios 4.2 sdk. live versions of the webgl samples can be viewed at opengl es 2.0 programming guide website (www.opengles-book.com). the source code for the samples has been moved to google code at code.google.com/p/opengles-... (314 天前)
GameDev.Net
scylla and charybdis 0.5 has been released. the release includes box2d, blitting and double buffering. it can be found here: code.google.com/p/scyllacharybdis/... (314 天前)
GameDev.Net
the new version 0.9.4-r1 of the open-source, cross-platform 3d application framework pixellight has been released.this is primarily a maintenance release with focus on improving the general performance, realizing minor refactoring steps towards pixellight version 1.0, performing the usual bugfixing as well as integrating user feedback.... (314 天前)
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