RSS Gravity7: Social Interaction Design By Adrian Chan
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简介:Better social media engagement through user experience and social practices
原站:http://www.gravity7.com/blog/media/
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累计:113 篇(自 2009-08-24 起)
更新:约4篇/月,最后更新283 天前
Gravity7: Social Interaction Design By Adrian Chan
a couple years ago we used to refer to the twitter stream in terms of “ambient intimacy.” the phrase stuck. it captured the experience of in-stream serendipity and discovery, of finding and building connections in a real time medium that was faster than facebook, mobile, and hyper-conversational.how time flies. ambient intimacy is now baked i... (283 天前)
Gravity7: Social Interaction Design By Adrian Chan
i have been meaning to write further about social games and the gamification of social media for a while. some recent binging over on empire avenue lit the fire. i want to outline a few points, not in great depth yet, but with enough to put some stakes in the ground. i want to distinguish between socializing games, and gamifying social. the sma... (295 天前)
Gravity7: Social Interaction Design By Adrian Chan
i have been meaning to write this post for a while now in order to provide readers with a big picture introduction to the theory behind social interaction design. i have much of this in the white papers and reading notes on my site, and in a small number of blog posts here. in that many of my posts are anchored in social theory but don’t make e... (303 天前)
Gravity7: Social Interaction Design By Adrian Chan
groupon’s acquisition yesterday of whrrl gives cause for some speculation into what’s coming in the local social deals space. first and most obviously is that deals are going social. whrrl was all about capturing individual member interests and tribalizing them in the form of “societies” (self-declared fans of a place). it is not easy to bui... (303 天前)
Gravity7: Social Interaction Design By Adrian Chan
i was thinking last night that there’s always an interesting byproduct of apps that are real time.the mode of production — in color’s case taking snaps — is a low-intensity social experience in real time. that is, when people actually take the pictures.but the artifacts capture the means to reverse time and at some point in the future, bro... (307 天前)
Gravity7: Social Interaction Design By Adrian Chan
it’s been a very long time — going on six months — since i’ve had the time and presence of mind to blog. my apologies to anyone who gave up long ago on my coverage of social interaction design topics. i have been busy at a startup and when i’m busy, i tend to become single-minded about it. plus the commute i’d like to see if i can get ba... (307 天前)
Gravity7: Social Interaction Design By Adrian Chan
i got into social media more or less on the heels of running an online dating service in the late 1990s. it was the san francisco bay area franchise of matchmaker.com, and i was co-owner with a friend. i made no money on the experience, in part because of our short-sightedness, in part because we were too early. we were the first in the franchi... (307 天前)
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